model image
Ultra-fast high-dynamic range imaging of Cygnus A with the R2D2 deep neural network series
A, Aghabiglou, S, Chu C, A, Jackson, A, Dabbech, Y, Wiaux
We present a novel AI approach for high-resolution high-dynamic range synthesis imaging by radio interferometry (RI) in astronomy. R2D2, standing for ``{R}esidual-to-{R}esidual {D}NN series for high-{D}ynamic range imaging'', is a model-based data-driven approach relying on hybrid deep neural networks (DNNs) and data-consistency updates. Its reconstruction is built as a series of residual images estimated as the outputs of DNNs, each taking the residual dirty image of the previous iteration as an input. The approach can be interpreted as a learned version of a matching pursuit approach, whereby model components are iteratively identified from residual dirty images, and of which CLEAN is a well-known example. We propose two variants of the R2D2 model, built upon two distinctive DNN architectures: a standard U-Net, and a novel unrolled architecture. We demonstrate their use for monochromatic intensity imaging on highly-sensitive observations of the radio galaxy Cygnus A at S band, from the Very Large Array (VLA). R2D2 is validated against CLEAN and the recent RI algorithms AIRI and uSARA, which respectively inject a learned implicit regularization and an advanced handcrafted sparsity-based regularization into the RI data. With only few terms in its series, the R2D2 model is able to deliver high-precision imaging, superseding the resolution of CLEAN, and matching the precision of AIRI and uSARA. In terms of computational efficiency, R2D2 runs at a fraction of the cost of AIRI and uSARA, and is also faster than CLEAN, opening the door to near real-time precision imaging in RI.
Common-Frame Model for Object Recognition
A generative probabilistic model for objects in images is presented. An object consists of a constellation of features. Feature appearance and pose are modeled probabilistically. Scene images are generated by draw- ing a set of objects from a given database, with random clutter sprinkled on the remaining image surface. We study the case where features from the same object share a common reference frame. Moreover, parameters for shape and appearance den- sities are shared across features.
Weakly Supervised High-Fidelity Clothing Model Generation
Feng, Ruili, Ma, Cheng, Shen, Chengji, Gao, Xin, Liu, Zhenjiang, Li, Xiaobo, Ou, Kairi, Zha, Zhengjun
The development of online economics arouses the demand of generating images of models on product clothes, to display new clothes and promote sales. However, the expensive proprietary model images challenge the existing image virtual try-on methods in this scenario, as most of them need to be trained on considerable amounts of model images accompanied with paired clothes images. In this paper, we propose a cheap yet scalable weakly-supervised method called Deep Generative Projection (DGP) to address this specific scenario. Lying in the heart of the proposed method is to imitate the process of human predicting the wearing effect, which is an unsupervised imagination based on life experience rather than computation rules learned from supervisions. Here a pretrained StyleGAN is used to capture the practical experience of wearing. Experiments show that projecting the rough alignment of clothing and body onto the StyleGAN space can yield photo-realistic wearing results. Experiments on real scene proprietary model images demonstrate the superiority of DGP over several state-of-the-art supervised methods when generating clothing model images.
DECORAS: detection and characterization of radio-astronomical sources using deep learning
Rezaei, S., McKean, J. P., Biehl, M., Javadpour, A.
We present DECORAS, a deep learning based approach to detect both point and extended sources from Very Long Baseline Interferometry (VLBI) observations. Our approach is based on an encoder-decoder neural network architecture that uses a low number of convolutional layers to provide a scalable solution for source detection. In addition, DECORAS performs source characterization in terms of the position, effective radius and peak brightness of the detected sources. We have trained and tested the network with images that are based on realistic Very Long Baseline Array (VLBA) observations at 20 cm. Also, these images have not gone through any prior de-convolution step and are directly related to the visibility data via a Fourier transform. We find that the source catalog generated by DECORAS has a better overall completeness and purity, when compared to a traditional source detection algorithm. DECORAS is complete at the 7.5$\sigma$ level, and has an almost factor of two improvement in reliability at 5.5$\sigma$. We find that DECORAS can recover the position of the detected sources to within 0.61 $\pm$ 0.69 mas, and the effective radius and peak surface brightness are recovered to within 20 per cent for 98 and 94 per cent of the sources, respectively. Overall, we find that DECORAS provides a reliable source detection and characterization solution for future wide-field VLBI surveys.
Fast Point Spread Function Modeling with Deep Learning
Herbel, Jรถrg, Kacprzak, Tomasz, Amara, Adam, Refregier, Alexandre, Lucchi, Aurelien
Modeling the Point Spread Function (PSF) of wide-field surveys is vital for many astrophysical applications and cosmological probes including weak gravitational lensing. The PSF smears the image of any recorded object and therefore needs to be taken into account when inferring properties of galaxies from astronomical images. In the case of cosmic shear, the PSF is one of the dominant sources of systematic errors and must be treated carefully to avoid biases in cosmological parameters. Recently, forward modeling approaches to calibrate shear measurements within the Monte-Carlo Control Loops ($MCCL$) framework have been developed. These methods typically require simulating a large amount of wide-field images, thus, the simulations need to be very fast yet have realistic properties in key features such as the PSF pattern. Hence, such forward modeling approaches require a very flexible PSF model, which is quick to evaluate and whose parameters can be estimated reliably from survey data. We present a PSF model that meets these requirements based on a fast deep-learning method to estimate its free parameters. We demonstrate our approach on publicly available SDSS data. We extract the most important features of the SDSS sample via principal component analysis. Next, we construct our model based on perturbations of a fixed base profile, ensuring that it captures these features. We then train a Convolutional Neural Network to estimate the free parameters of the model from noisy images of the PSF. This allows us to render a model image of each star, which we compare to the SDSS stars to evaluate the performance of our method. We find that our approach is able to accurately reproduce the SDSS PSF at the pixel level, which, due to the speed of both the model evaluation and the parameter estimation, offers good prospects for incorporating our method into the $MCCL$ framework.
Common-Frame Model for Object Recognition
Moreels, Pierre, Perona, Pietro
A generative probabilistic model for objects in images is presented. An object consists of a constellation of features. Feature appearance and pose are modeled probabilistically. Scene images are generated by drawing a set of objects from a given database, with random clutter sprinkled on the remaining image surface.
Common-Frame Model for Object Recognition
Moreels, Pierre, Perona, Pietro
A generative probabilistic model for objects in images is presented. An object consists of a constellation of features. Feature appearance and pose are modeled probabilistically. Scene images are generated by drawing a set of objects from a given database, with random clutter sprinkled on the remaining image surface.
Common-Frame Model for Object Recognition
Moreels, Pierre, Perona, Pietro
A generative probabilistic model for objects in images is presented. An object consists of a constellation of features. Feature appearance and pose are modeled probabilistically. Scene images are generated by drawing aset of objects from a given database, with random clutter sprinkled on the remaining image surface.
Illumination and View Position in 3D Visual Recognition
It is shown that both changes in viewing position and illumination conditions can be compensated for, prior to recognition, using combinations of images taken from different viewing positions and different illumination conditions. It is also shown that, in agreement with psychophysical findings, the computation requires at least a sign-bit image as input - contours alone are not sufficient. 1 Introduction The task of visual recognition is natural and effortless for biological systems, yet the problem of recognition has been proven to be very difficult to analyze from a computational point of view. The fundamental reason is that novel images of familiar objects are often not sufficiently similar to previously seen images of that object. Assuming a rigid and isolated object in the scene, there are two major sources for this variability: geometric and photometric. The geometric source of variability comes from changes of view position. A 3D object can be viewed from a variety of directions, each resulting with a different 2D projection. The difference is significant, even for modest changes in viewing positions, and can be demonstrated by superimposing those projections (see Figure 1, first row second image). Much attention has been given to this problem in the visual recognition literature ([9], and references therein), and recent results show that one can compensate for changes in viewing position by generating novel views from a small number of model views of the object [10, 4, 8].
Illumination and View Position in 3D Visual Recognition
It is shown that both changes in viewing position and illumination conditions can be compensated for, prior to recognition, using combinations of images taken from different viewing positions and different illumination conditions. It is also shown that, in agreement with psychophysical findings, the computation requires at least a sign-bit image as input - contours alone are not sufficient. 1 Introduction The task of visual recognition is natural and effortless for biological systems, yet the problem of recognition has been proven to be very difficult to analyze from a computational point of view. The fundamental reason is that novel images of familiar objects are often not sufficiently similar to previously seen images of that object. Assuming a rigid and isolated object in the scene, there are two major sources for this variability: geometric and photometric. The geometric source of variability comes from changes of view position. A 3D object can be viewed from a variety of directions, each resulting with a different 2D projection. The difference is significant, even for modest changes in viewing positions, and can be demonstrated by superimposing those projections (see Figure 1, first row second image). Much attention has been given to this problem in the visual recognition literature ([9], and references therein), and recent results show that one can compensate for changes in viewing position by generating novel views from a small number of model views of the object [10, 4, 8].